These instructions are for Mac. 1 – After downloading my custom Ableton Live skins, open the zip file. Select all of them and copy (right-click & copy OR command+c). 2 – Locate the Ableton Live app in your Applications folder and right click on it (or ctrl-click) and click Show Package Contents. How to install new skins on ableton for mac. With Live up to version 9, navigate to C: ProgramData Ableton Live x Version Resources Skins (Windows 7 and up)* or C: Program Files Ableton Live Resources Skins (older Windows) and paste the skins in with Ctrl + V. Topic: Ableton Tip: How to install skins [Windows] As some of you may know, the installation path has changed as of Ableton Live 9. The old path used to be C: Program Files (x86) Ableton. If you don’t know how to install new skins, here’s a [] Ableton Live Tutorial: How to install new Skins| Sonic Bloom January 1, 2016 at 11:59 - Reply [] created 6 new Ableton Live skins that you can download for free. Code: The Paths for the Icons are: Normal: ReplaceableTextures CommandButtons BTNbuttonname.blp Autocast: ReplaceableTextures AutocastButtons BTNbuttonname.blp Disabled: ReplaceableTextures CommandButtonsDisabled DISBTNbuttonname.blp Passive: ReplaceableTextures PassiveButtons PASBTNbuttonname.blp Infocards(basic): ReplaceableTextures Infocards infocard-basic-buttonname.blp Infocards(upgraded): ReplaceableTextures Infocards infocard-upgrade-buttonname.blp All in All it is 70 mb, so I had to upload it somewhere else. If you want, you can upload it, too, and give me the link so i can post some mirrors. (down) All of the Icons were made by Blizzard. I asked the Staff before uploading this. HOW TO DOWNLOAD & EXTRACT. Now if only players downloaded this too and put into their wc3 directory so that map makers could use these icons without having to import them into the map. That would be truly epic; D. 1660 extra icons without any extra map size *is in heaven, but then realizes that players will probably never download this and put it into their wc3 directory* *does a /cry* It would be nice if someone did the tables so that they could be accessed via WE without import *dreams of his dream* Then again, doing 1660 rows in a table. I died at 800 for models. I can only imagine 1600 O_O. Oh well, good luck everyone, and +rep to Troll: D Oh, and it would be nice if Blizzard put up a patch database that took images, models, and music (specific format) and had players connect to the db and dl resources that they are missing when they attempt to play a map, and then when a map maker imports into a map it uploads the resource to the db if it's not already there and just adds a little line to a txt file in the map that says that it requires that resource. But again, probably not going to happen: (, but it would be epic. Now if only players downloaded this too and put into their wc3 directory so that map makers could use these icons without having to import them into the map. That would be truly epic; D. ![]() 1660 extra icons without any extra map size *is in heaven, but then realizes that players will probably never download this and put it into their wc3 directory* *does a /cry* It would be nice if someone did the tables so that they could be accessed via WE without import *dreams of his dream* Then again, doing 1660 rows in a table. I died at 800 for models. I can only imagine 1600 O_O. Oh well, good luck everyone, and +rep to Troll: D Oh, and it would be nice if Blizzard put up a patch database that took images, models, and music (specific format) and had players connect to the db and dl resources that they are missing when they attempt to play a map, and then when a map maker imports into a map it uploads the resource to the db if it's not already there and just adds a little line to a txt file in the map that says that it requires that resource. But again, probably not going to happen: (, but it would be epic.
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